tag:blogger.com,1999:blog-1389986049507804094.post7450131747376468663..comments2024-03-25T21:52:03.310-05:00Comments on Hill Cantons: Time for a DIY Game Publishing Coop?Chris Kutalikhttp://www.blogger.com/profile/01414743509426875792noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-1389986049507804094.post-30147716361191967772011-11-02T10:26:47.707-05:002011-11-02T10:26:47.707-05:00@Lee
One way a Co-op could differ is members coul...@Lee<br /><i> One way a Co-op could differ is members could ‘pitch’ projects at the idea stage. If accepted the Co-op works on it from the start rather than at the end of the creative process. </i><br /><br />Absolutely, I think one large potential by-product is that with people having closer working relationships that it will start to incubate more ambitious collaborations.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-75253676324012970512011-11-02T10:20:21.809-05:002011-11-02T10:20:21.809-05:00@DH
I always appreciate those kinds of tough, hone...@DH<br />I always appreciate those kinds of tough, honest questions, what we are trying to do is hone in on the why and how here. I'm going to take advantage of your comment and use it as a frame for the next post on the co-op.<br /><br />@Eric<br />You had me at Stormbringer first ed. character generator: http://hillcantons.blogspot.com/2011/10/generating-swords-sorcery-land-your.html<br /><br />You raise a biggie here. I think we'd definitely want to think about expanding what a traditional pen and paper company does by building more on and offline tools. So yes and yes. <br /><br />@C<br /><i> My only concern is that I am serious about this, and would expect other people to be, um, what's the word. Responsible? Reliable? </i><br /><br />That's a big concern myself which is why I think we need to emphasize that for this to work members will need to be a cohesive and serious-minded body. I have seen it work in the past, but it needs to be very intentional in how it proceeds. <br /><br />And of course, I'd be happy to have you on board too.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-37208382848719383972011-11-02T08:28:51.904-05:002011-11-02T08:28:51.904-05:00@ckutalik - Cheers. Being a Brit. I'm always s...@ckutalik - Cheers. Being a Brit. I'm always surprised when someone says they like Redwald.<br /><br />@DHBoggs & Everyone else - One way a Co-op could differ is members could ‘pitch’ projects at the idea stage. If accepted the Co-op works on it from the start rather than at the end of the creative process. Now, I’m not talking about product by committee; and it wouldn’t work for some projects. You might not want an adventure written by multiple writers, and some projects work best with an individual vision, but a megadungeon, wilderness, monster manual, etc. could benefit from the group approach. Just a loose idea I’m throwing out there. I geussing a Co-op would also want a clear(ish) vision of what it’s setting out to achieve. <br /><br />http://redwald.blogspot.com/Lee Lawrencehttps://www.blogger.com/profile/01127805337560546059noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-74652654066186490712011-11-02T08:25:43.370-05:002011-11-02T08:25:43.370-05:00I am very interested in this. I could gladly contr...I am very interested in this. I could gladly contribute real hours of art per week or month. (I did three pieces for petty gods, I have a bachelor of arts, and have a bit of artwork to share if you're curious about my style or talents.)<br /><br />Some is visible in the free documents I've already produced (psionics, and empty rooms, tricks and basic trap design).<br /><br />I have my own projects, that I do not need (but would take) assistance on, and would gladly publish them under the label.<br /><br />If you're interested, include me in any future correspondence. <br /><br />My only concern is that I am serious about this, and would expect other people to be, um, what's the word. Responsible? Reliable? probably creative would help :-)-Chttps://www.blogger.com/profile/02331863932906631618noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-17913592010086451922011-11-01T23:52:11.109-05:002011-11-01T23:52:11.109-05:00I like the idea, and I would be willing to do edit...I like the idea, and I would be willing to do editing or proofreading. I couldn't invest any money right now, but I've got nothing but time.Robert Morrishttps://www.blogger.com/profile/03345468894311108269noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-64373746394463366062011-11-01T23:33:13.182-05:002011-11-01T23:33:13.182-05:00Interested in adding software to the lineup?
I wr...Interested in adding software to the lineup?<br /><br />I write code for fun and have thrown together a handful of old-time RPG tools as I dabble around in different game systems. Up next - Stormbringer! first edition character generator for the iPad.<br /><br />My problem will be I have a taxing day job and so cannot really commit on an ongoing basis. Donations I have, though.Anonymoushttps://www.blogger.com/profile/12508594597349248576noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-32875011098154190642011-11-01T21:33:59.665-05:002011-11-01T21:33:59.665-05:00Ian is an excellent editor, if you need a secondin...Ian is an excellent editor, if you need a seconding.<br /><br />This is all good Chris, and I'm interested too, but let me do a little deconstructing to help focus, hopefully.<br /><br />The idea, as I read it, was to pool together the talents of several persons of related interests to publish OSR material - the bulk of any profits going to the author.<br /><br />So far, that is no different than a number of the small hobby publishers out there (Brave Halfling, or Autarch, for ex).<br /><br />But, it will be a non profit and a coop - meaning paticipants will have to pay a membership fee in either cash or service or a combo of each.<br /><br />Now that is different, and interesting, but what precisely do you see as the advantages over the traditional "for profit" route? Membership (i.e. commitment) would seem to be one. What else?DHBoggshttps://www.blogger.com/profile/02170439175265397893noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-35493718937292508702011-11-01T20:35:31.929-05:002011-11-01T20:35:31.929-05:00@1d30
We're just kicking around ideas so nothi...@1d30<br />We're just kicking around ideas so nothing's off the board. Personally I want it to feel more like the intentional community of a writer's circle than say a housing co-op.<br /><br />@Lee<br />For selfish reasons I'd want to see Redwald pushed forward too--I've been a fan of the project for a while--but I think it would be an ideal candidate as a coo-op project all the same.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-25101594146736433472011-11-01T20:23:15.880-05:002011-11-01T20:23:15.880-05:00I’m interested. I can proof, perhaps edit too. As ...I’m interested. I can proof, perhaps edit too. As Mike mentioned he did the layout on the play test version of Redwald, and did a great job. I’m also interested in throwing Redwald into the mix as a possible test project for the co-op. Providing it passes whatever criteria you decide on for choosing projects, of course. I feel like I’ve taken it as far as I can (or want to) on my own.<br /><br />http://redwald.blogspot.com/Lee Lawrencehttps://www.blogger.com/profile/01127805337560546059noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-82165386195133172532011-11-01T17:13:41.588-05:002011-11-01T17:13:41.588-05:00I'd be down for this. I'm able to do editi...I'd be down for this. I'm able to do editing and layout, although my editing skills are better. We could have little jam sessions where we focus on someone who has some impasse or is almost done and just pour creativity into it. Change who receives each time. Is that too far from the publishing ideal, straying into a writer's workshop?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-5408565763523800812011-11-01T17:03:10.032-05:002011-11-01T17:03:10.032-05:00I'd be interested, dipping my pinky toe into w...I'd be interested, dipping my pinky toe into writing as I am.Anonymoushttps://www.blogger.com/profile/10678503778316350427noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-16538791155750488312011-11-01T16:18:10.843-05:002011-11-01T16:18:10.843-05:00This sounds quite interesting. But starting off sm...This sounds quite interesting. But starting off small seems to be a good idea. Maybe something simple like a way for folks to easily network and find good folks for various tasks.Chuck Thttps://www.blogger.com/profile/17504993519381629140noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-48969256430615956632011-11-01T15:40:31.967-05:002011-11-01T15:40:31.967-05:00@Trey
I know, on paper, I am 100 percent sold on d...@Trey<br />I know, on paper, I am 100 percent sold on doing it. <br /><br />But there are a number of questions that'd need to be answered like: how do we vet viable projects and resource make sure they have the resources to succeed? How do we ensure that work going in and compensation going out are fair? Etc.<br /><br />We don't have all the answers up front, but I think if we are serious about it we need to at least be pretty intentional and thoughtful in how it gets launched.<br /><br />Given the response already (and it's admittedly stronger than I anticipated), I will try and draw up a more concrete proposal tonight.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-81446416093989140412011-11-01T15:04:18.807-05:002011-11-01T15:04:18.807-05:00I think this is a good idea, at least in theory, a...I think this is a good idea, at least in theory, and the response to it is heartening. I'd be willing to participate, both financially and otherwise.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-41848532752807860072011-11-01T15:00:08.649-05:002011-11-01T15:00:08.649-05:00@Kelvin and Mike
You both do great work and it wou...@Kelvin and Mike<br />You both do great work and it would be awesome to have you involved. <br /><br />I am liking the idea more and more.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-71064922468085861432011-11-01T14:51:31.705-05:002011-11-01T14:51:31.705-05:00I am available for layout work (you can see my wor...I am available for layout work (you can see my work in Ruins & Ronin, and I did layout for Redwald as well). Of course I would love to get in on the creative side as well. :)Mike D.https://www.blogger.com/profile/11812658778436294258noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-45232839545530257582011-11-01T14:31:39.392-05:002011-11-01T14:31:39.392-05:00Anything I can do to help, just ask.Anything I can do to help, just ask.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-35608627791047425972011-11-01T13:50:01.683-05:002011-11-01T13:50:01.683-05:00@Brad
Yeppers, I am slapping on old overalls, dust...@Brad<br />Yeppers, I am slapping on old overalls, dusting off the Copenhagen, hauling out the wire and getting down to some hen-farmin'. <br /><br />Seriously I would definitely want you on board (same goes to you Jeremy). <br /><br />@ChicagoWiz<br />Totally forgot about Three-Headed Monster and am glad to have a reminder about not having to completely re-invent the wheel. Thanks for stopping by and triple thanks for all the inspiration on the years slogging with your blog.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-89345297585170396152011-11-01T13:39:17.882-05:002011-11-01T13:39:17.882-05:00http://thmgames.blogspot.com
No longer a going co...http://thmgames.blogspot.com<br /><br />No longer a going concern, but you might be interested in the history, philosophy and how we approached things.Michael S/Chgowizhttps://www.blogger.com/profile/02052820400496340137noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-21886259330675823002011-11-01T13:38:32.339-05:002011-11-01T13:38:32.339-05:00I'd definitely like to be involved, but I'...I'd definitely like to be involved, but I'm not sure what I'd have to offer. I can write a decent sentence, and have gotten pretty good at constructively critiquing prose. My wife is an author, and I'm usually the first to read and critique her manuscripts. I could potentially do some illustration work, but at present, I'm worried that my skills are too rough and amateurish to apply to any products meant for publication.Jeremy Duncanhttps://www.blogger.com/profile/03155761802144571888noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-64506689968718714542011-11-01T13:33:36.852-05:002011-11-01T13:33:36.852-05:00@Zak
I like that suggestion a lot. I have particip...@Zak<br />I like that suggestion a lot. I have participated in the birth of several non-profits (mostly alternative papers) and you quickly know the difference between projects with real legs (focus, energy, and bucks by participants) and those without. <br /><br />It'd be good to set some goals like X amount raised on Kickstarter and X amount of people pledged to X amount of work hours. Have to think about it. <br /><br />@Ian<br />Editing will be one of the biggest needs (my old professional day job trade too btw), so thanks. <br /><br />@Rev Rosey<br />Glad to hear you are interested. Now all interested just need to dream out loud some more and think about rolling up some sleeves.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-25054100301504256082011-11-01T13:26:59.198-05:002011-11-01T13:26:59.198-05:00It does sound very cool. But I'd have to know...It does sound very cool. But I'd have to know more about it.Timothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-49812700476047375152011-11-01T13:26:44.946-05:002011-11-01T13:26:44.946-05:00ARE YOU BREEDING CHICKENS!?!
I'm up for a co-...ARE YOU BREEDING CHICKENS!?!<br /><br />I'm up for a co-op. A lot more free time now and I might as well use these stupid liberal arts degrees for something.Bradhttps://www.blogger.com/profile/06596247660364673313noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-41446437201441414002011-11-01T13:19:57.713-05:002011-11-01T13:19:57.713-05:00Beautiful idea and want to be part of it. Somehow...Beautiful idea and want to be part of it. Somehow.Amanda Heitlerhttps://www.blogger.com/profile/05970963185827361806noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-84108180785329407572011-11-01T13:16:22.935-05:002011-11-01T13:16:22.935-05:00I would be willing to provide editing for the coop...I would be willing to provide editing for the coop. While new to the RPG industry and without any big ideas, I've done edited a fair number of OSR products. Pay isn't a concern, I just want to get some more experience and references under my belt.Anonymoushttps://www.blogger.com/profile/05494391031541363595noreply@blogger.com