tag:blogger.com,1999:blog-1389986049507804094.post8486207175745164231..comments2024-03-25T21:52:03.310-05:00Comments on Hill Cantons: Pointcrawling Sigil's UndercityChris Kutalikhttp://www.blogger.com/profile/01414743509426875792noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1389986049507804094.post-42887773557765427952012-02-01T01:12:36.265-06:002012-02-01T01:12:36.265-06:00Firstly, I'm honoured that my simple request l...Firstly, I'm honoured that my simple request led to such an effort. Thank you! This map you've worked up is the ideal outline for such a vast dungeonscape as the one beetling below Sigil. I have already started filling some things out in my mind, and will take further cues from sorcerers.net. I feel confident that by the time players find that fate-haunted door waiting for them in the ruins of Castle Nicodemus, Mr. Sikes will be able to give them quite the tour.migellitohttps://www.blogger.com/profile/17106614212764056058noreply@blogger.comtag:blogger.com,1999:blog-1389986049507804094.post-85226945313770209632012-01-31T17:42:55.941-06:002012-01-31T17:42:55.941-06:00A few other sites from the published material for ...A few other sites from the published material for those who're interested:<br /><br />From <i>In The Cage</i>, There's Tattershade's warrens, belonging to the shadow demon King of Rats, which would occupy the same spot as the wererat burrows on the above map but are supposed to be a fully sized labyrinth and heavily trapped. Bones of the Night comes from the same book and gets a little more fleshed out there.<br /><br /><i>Factol's Manifesto</i> shows multiple levels of (literal) dungeons beneath the Prison in The Lady's Ward, below which lies "The Grotto", which isn't described, but exiled Mercykillers are apparently abandoned there to meet an unpleasant death.<br /><br /><i>Faction War</i> has a bunch of locations Down Below, but most of that book wasn't very good so I didn't write them down. One that I did like was the "darker communes", settlements of originally surface dwellers who have taken to living completely underground and without light of any kind, and with their own weird codes and laws and religions. Some of them, called "seers", have infravision and act as scouts and watchmen, while the rest get by with touch and memory.Johnhttps://www.blogger.com/profile/07090296806321882601noreply@blogger.com