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Tuesday, January 4, 2011

Who Wants to Play a Worldgame?

The holidays may have been a wash for the blog, but they weren't for my game tinkering. I managed to write a rough outline for the domain-level classic D&D guideline supplement I was yakking about last month.

Thinking over the initial outline—and many of your comments—I was struck (especially again by Rob Kuntz's perceptive ones) by the notion that you shouldn't try to build these kinds of things in a vacuum. Why start with an abstract rules framework and try to shoe-horn play to fit? Why not start playing and see where that goes and what comes out of it?

Skipping to the chase, I would just like to jump right in and open up a play-by-email-game to grow this bad boy organically.

Here's the set-up:

You are a lesser noble or official of a fantasy realm with a technology and culture spanning from antiquity to late middle ages. Footless roguish adventuring types have found extra-dimensional gates/portals/nexus points leading to a strange land seemingly unoccupied by sentient beings.

The ruling body of your land has tasked you with leading a colonizing/exploratory mission into this land to carve out a realm in this brave new world. With a small group of henchpeople, soldiers, and civilian colonists in tow you have passed through the gates and scouted out a place to plant your flag.

Are you up for the challenge?

How it will work:
  1. Each fortnight I will email you a situation report. You will then write up your actions for the coming two weeks.

  2. Play will be wide open and free form option-wise.

  3. Basic mechanics for individual situations will be provided by the B/X D&D or Labyrinth Lord rules (free download here).

  4. Rules for prices and other domain-level mechanics will be revealed as your actions or questions to me as game master come up.

  5. Players can cooperate or compete with other players to their heart's desires as they come into contact with other domains.
Requirements to play:
  1. Strong commitment to promptly writing your action report for each turn on a fortnightly basis. Minimum commitment to the two-month play testing period starting this week (we'll extend it indefinitely if it has momentum and critical mass enough to sustain). Thus you are on the hook for about four turns. 

  2. A write-up of the imagi-nation that your character represents (name of the nation, government type, cultural details, religion, etc). Detail here will make it more fun and more of a world co-creation, but if you want to start with scant detail and build it up as you play that's more than fine too. If you have a buddy that wants to play you can start as part of the same “team” (this will give you a small advantage in fact).

  3. Roll up a character using the B/X D&D or Labyrinth Lord rules. Roll 4d6 (drop the lowest) in order for attributes—except for Charisma for which you roll 2d6+6 (hey, you are an important dude). You will start at 10,001 exp and maximum hit points. Assume that you have all the mundane equipment list.

  4. Provide me feedback on how the game is working (or not) in the play-test period.

  5. Email me at kutalik at gmail dot com with your character and write-ups.   

22 comments:

  1. I wish I could play, but I don't think I'll have the time to commit. Hope you find some good players though.

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  2. Count me in! Email sent to your account although I have not written anything up yet.

    I think I want to play some kind of Assyrian/Persian sorcery lovin' mash-up culture!

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  3. I'm in if you'll have me and will provide the asked-for information this evening.

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  4. @Kenneth and James
    Welcome aboard then, it's first come first serve.

    Please send me your initial write-up whenever you have time (again it doesn't have to be a friggin' dissertation a few paragraphs will do nicely).

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  5. I can do fortnightly! :) I'll send you an email now, but won't be able to write anything up until this evening. Two points of clarification, if I may: late middle ages is defined as through the introduction of gunpowder? and does it need to be a realm that would be considered western (ie. European, North African, Near Eastern)?

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  6. @John
    Good questions: no gunpowder but otherwise be up to early Renaissance (late 1400s). I will build in compensations for earlier technological eras (more access to magical resources, tougher or more numerous followers, etc.).

    Definitely no, the sky is the limit culturally. It can be entirely of your own making with whatever elements you enjoy. Again I will try and tailor the particulars to how you see your realm.

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  7. I'd be interested as well. I've always loved domain play. I'll send you over a write-up, if there is still place. Standard fantasy business, or can I go a little outside the pale?

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  8. I'll send you a character write-up tonight, but I'd just like to reserve a place if you still have one. This sounds like my kind of pace and set-up!

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  9. The Goblin Empire of Gruz'nek would be thrilled to find such a portal to expand their empire.

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  10. I'd like to take part, if there's still room. The Serene Realm of the Sidhe will naturally need to make sure none of the lesser races gain an advantage.

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  11. Still room at the (virtual) table as of now, so send 'em along.

    I am figuring for an initial crew of around 12 or so players, maybe more if I group like-minded cultures together in joint expeditions.

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  12. Starting my write-up and character now, will email when it's done :)

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  13. Man, I would love to participate in this, but I know I'm stretched too thin as it is. Good luck with it!

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  14. Sounds like fun to me. Let me get out a pen and paper and read over these rules. Love learning new systems and such :) When do you want the first mail by?

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  15. We're looking at trying to lift the first turn off by Friday, so if you want in best to get your first write-ups to me tonight or tomorrow.

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  16. I am so down if there is room left. I'll work on a write up right now.

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  17. Still room, though we are getting close...

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  18. Count us in, if you'll have us. Looks like a lot of fun.

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  19. Sounds good. Write-Up is going in. Talked to Dyson and I think we are hoping to form one of your so-called "Teams"... is that all right with you?

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  20. I'm in if the game is still open, I should be able to email by the end of the day.

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  21. I sent you an email. If I'm too late, count me as an alternate in case someone quits later down the line.

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  22. Hmm. I'll willingly join, if I can play without having to get Labyrinth Lord, and it's still open. It's the standard STR, INT, WIS, etc. right?

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