So the long and short of the update on What Ho, Frog Demons (the fourth of the Slumbering Ursine Dunes series) is that we are right in the middle of the editorial process. The ever-versatile Luka Rejec has jumped over from the illustration side to being the chief editor and just when I thought I was catching a break from the ever-demanding eye of Robert Parker I find myself wading through a 21-point revision list for the manuscript.
Punchline: What Ho is going to take a month or three longer---but it will be tougher and stronger for it.
So in the meantime here's some actual gameable content, one of the lesser tiers of the eponymous critters (the full version comes complete with a random generation system based in freakish real world adaptations to create your nightmare). Also Luka being Luka some sketches of anuran fiends are already percolating through the ether here are some.
No. Enc.: 1d6 (3d6)
Alignment: Chaotic (Evil)
Movement: 120’ (40’)
Armor Class: 5
Hit Dice: 2
Attacks: 2 (claws or barbed steel darts)
Damage: 1d4 or 1d4+1
Hoard Class: XI
Like many extra-dimensional xenoforms the Žába'dabel as a demonic race both mirror and defy natural ecology. Frog Demonettes, the lowest of the three basic types—one hesitates to call them life-cycle stages as they seem to lack rhyme or reason alternately evolving or devolving at seemingly random intervals of their millennium-long lives—is a uniformly female-appearing race of man-sized, lithe, pastel-skinned bipeds with short stubby tails.
Though the Frog Demonette is not as intellectually well-rounded as the larger, more mutated Oorhi, they are quite cunning and love tinkering. This dovetails nicely with their typical caste role as trap setters, sanitation maintenance specialists and unionized builders of the grotesque, baroque floats that grace the annual Benighted Parade of Weltschmerz in Peklo, their home dimension.
Frog Demonettes can cast Mend and Push spells once a day. Admittedly a power that will see little use in combat with PCs.