We had a chance to play twice with
a new set of skirmish and small battle rules I developed for the
game. Because we want to support players living vicariously as petty
warlords we are designing a number of systems that focus on the fortunes and dilemmas of running a smallish warband (among other rather sandbox mechanics).
We needed something versatile that can be played either with or without minis (especially given the large amount of play we do on the ether) and I'm happy to say they seem to work well to date.
We needed something versatile that can be played either with or without minis (especially given the large amount of play we do on the ether) and I'm happy to say they seem to work well to date.
Last night saw the first run in Evan's somewhat fantastical Languedoc, with
our ruffian band of down and out knights. We have been
trying—stupidly given its immense size and sheer lethality—to
slay the monstrous fire-breathing bull of Onachus (mother of the
equally dreaded Tarrasque).
After a near TPK earlier this week, we
got serious—spending an entire winter building a ballista and
convincing the Viscount to lend us a small army. Upshot is that with
said small army we managed to whip it only losing a handful of
men—one of the most satisfying victories of my playing career.
This morning I got a chance to run it
with minis, simulating a revenge raid by the Fian Gosse banneret Sir
Kavan. Using the recent chaos in the barony as something of a
pretext, brash Sir Kavan (pictured in yellow) led his retinue and neighbor
Sir Tristan (in the purple and white) into the neighboring barony to
steal back “his” prize bull, Terce. Accompanied by Brother
Kadfel, his band made its way to Sir Modoc's manorial village to
repossess the bull.
But of course Sir Modoc gave
battle, rushing forward with his many mounted sergeants, footmen and
hirsute hillmen levy. (Each figure represents a squad of five and a
simple system converts attack and defense values from the percentile,
BRP-like rpg foundation.)
Long story short, Sir Kavan's men met
the charge, did very well at first scoring hits and knocking a number
of their numerically stronger enemy out of the fight (it takes two
hits in the system) in the first three turns. But turn four and five
turned south for Sir Kavan's host and both knight squads were knocked
out. The attacks caused a cascade of panic through the warband with
literally every single one of the survivors losing their nerve and
breaking in the following two rounds.
While totally whipped, the two knights
were exceedingly lucky on the Out of the Fight charts for post-battle casualties, rolling high and coming out with
only one fatality and a number of serious injuries. Despondently Sir
Kavan and Tristan await their fate in the oubliette of the cruel Sir
Modoc.
Whether that be torture, ransom, or
rescue is yet to be seen...
Sounds great.
ReplyDeleteWhat material do you use for the grass?
ReplyDeleteBath towels, it was a virute-out-of-necessity improv that I rather like for the rippling texture.
DeleteGreat idea and it worked great. I had no idea those were bath towels.
DeleteHappy Gaming :-)
I love the look of this, and it made me think of Terry Prachet's "Carpet People"
ReplyDeleteWhen are we gonna get some playtest rules? My people are champing at the bit to try it out.
ReplyDeleteYou played minis and you didn't invite me! (Which is OK, 'cause I was out of town this weekend. But let me know next time.)
ReplyDeleteTristan in prison reminds me of La Mort D'Arthur (which I recently read) wherein Sir Tristram is indeed imprisoned... by King Mark.
ReplyDelete