The holiday period was naturally a bit
of a bear (pun not intended) for the Slumbering Ursine Dunes
production crew. While we got the main adventure out before deadline
for the PDF and just on deadline for the print, I spent an ungodly
amount of time troubleshooting Print-on-Demand issues with Lulu and
DriveThru.
January was slower than anticipated but
we made progress, so fortunately this isn't leading up to a slew of
the usual Kickstarter excuses and nervous shuffling. In fact I feel
rather proud of the fact that we have pushed the stretch adventures
up from small 20-page mini-adventure affairs to four separate
full-length adventures—Fever Dreaming Marlinko, The Misty Isles of the Eld, Anthony's California Dunes and What Ho, Frog
Demons-- that will be close or as long as the main adventure.
(All four will also be available in both PDF and print form on
DriveThru.)
Which all leads up to the actual point
of this post. Each adventure is developing a highly-distinct look
with a single artist devoted to each. I've found myself getting
caught in a “dialectic” in which I see these magnificent pieces
and get inspired to do more writing—Luka's illustrations spawning
several new additions to my weighty bestiary section in the Misty
Isles already.
Similarly seeing some finished work by
Jeremy Duncan (who as a player in the campaign made a number of
character sketches that will forever be what I see in my mind's eye)
for Marlinko. This grotty piece shows the sparagmos rite in the
catacombs of the bizarre alien cult Church of the Blood Jesus. So
lovely.
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