Confession time. Despite having more
than a few years experience getting published in the so-called real world, I was disproportionately nervous about getting my first
real elfgame booklet, Slumbering Ursine Dunes, out in a
non-shitty form.
I spent a lot of time in that spring of
2014 reading and rereading a lot of the toughest criticism of
adventure writing in our circles trying to drill down on what the most common pitfalls are (like I already had years of strong
but untested opinions myself). Pretty high on that list was Bryce
Lynch's reviews on Ten Foot Pole blog. Tough, often funny and in my
own game design value wheelhouse his reviews were really a good
marker for that kind of weeding out.
So anyways punchline, I felt like his recent review of Misty Isles of the Eld was a well-earned one
for our crew (and I emphasis crew the publication just wouldn't be
the same without the creative love of Luka Rejec, Robert Parker,
Humza K and Trey Causey).
And while I have you here are some
other rundowns on the labor of love:
A nice comprehensive video rundown on MIE (do
check out the rest of his list of Youtube reviews).
Needle's fun take on Misty. He gets me.
I agree with these guys, you get a good idea from your brief descriptions of what the Eld and their machinations are like. I also think it would be nice to know exactly how the players' actions are messing with the Eld's plans. Also, where might a lovably incompetent but determined Mindseer Bilobax fit in on the Misty Isles?
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