Though we had some scheduling problems this week, Empire of the Petal Throne gaming continues apace in the Google+ pocket universe. If the sessions go off today, the two groups being referred by yours truly and Jeremy Duncan will be joined by two more refereed groups --doubling the gaming bang for your kaitar.
We have had a lot of chatter both there and elsewhere about having open world play where characters float between sessions and campaigns freely. It has already worked in practice with the two EPT groups as I pointed out here last week.
This week Jeremy and I met and hashed out some loose guidelines for such open world play, an agreement we tongue-in-cheek are calling the “Jakalla Protocols”.
1. That we attempt a loose coordination of a shared world experience between EPT sessions running in Google Plus. The shared published setting and similar start premises (barbarians from the Southern Continent living in the Tower of the Red Dome in Jakalla) lend themselves well to this coordination.
2. The size of the city and its underworld (plus close-by adventure sites) allow enough space for each referee to carve out particular adventure areas of their own. Each referee has full reign to develop and run these areas.
3. Players from each group are free to travel between sessions to adventure in each participating referee's sites and scenarios. Players are also free to take their characters on adventures through nexus points to other Google+ worlds (but not to bring back iron, steel, or magical items). Because of the particular limitations of Tekumel as a setting, characters from other settings are not likely to be allowed to “immigrate”.
4. That time between sessions runs on a one real day = one game day basis for the sake of congruity--and sanity. Most adventure sessions must thus end at a stopping point where characters can move to the next session freely--or at the least handwave this passage of space-time.
5. Character deaths, experience point awards, treasure/equipment acquisitions, events etc. happen chronologically in real time order. Thus if Matt's priest falls to his death in Jeremy's site between expeditions in Chris's underworld he is dead at the beginning of Chris's next session. Players are responsible for alerting refs to any changes to their characters that occurred in other ref's sessions.