Wobbly Giant
Alignment: Chaotic (Good)
Movement: 150’ (50’)
Armor Class: 3
Hit Dice: 14+1
Attacks: 1 (Giant Hammer)
Damage: 6d6
Save: F15
Morale: 11
Summoned by the mighty collective
sorcerous will of the Illustrious Workers of Woad (Ostrovo Canton
grand lodge), the Wobbly Giant wanders the four corners of the Weird
in a massive wooden box car.
Red-skinned and broad of shoulder the
giant seeks to rebuild a new world in the ashes of the old by
wrecking mighty havoc among cities that gain too great of a
reputation for avarice.
All possessing more than 10,000 gp must
save versus magic or flee on first sighting. In his presence not a
single wheel will turn. He carries no treasure with him other than
the clothes on his back and the cudgel in his hand.
"When the union's inspiration through the workers' blood shall run/There can be no power greater anywhere beneath the sun..."
ReplyDeleteStolen for Dust.
ReplyDeleteWhenever I play that again.
On a side note my wife is going to the Bread & Roses Labor Heritage fest today.
http://breadandrosesheritage.org/
Great. I've never heard of a giant with a familiar, but in this case, it seems like it might fit (http://www.iww.org/en/history/icons/black_cat).
ReplyDeleteWobbly Giant's cat companion, Sabotage, is an intelligent panther with a gift for gumming up the works.
DeleteIs Leviathan his mortal enemy, or another aspect of him? I imagine him being heralded by Levellers.
ReplyDelete