Although I almost always say this about the design
contests I run, it bears repeating as it just happens to be true once
again: the entries in the Win a Wargame Contest where an absolute
pain to pass judgment on. (You know due to how richly imagined and executed
they were on the whole.) Fortunately, this time around I had the sense
to recruit two other judges with better sense and talent then me,
Jason Sholtis and Anthony Picaro, to help smash through my usual
hemming and hawing.
We had 15 entries and used a reverse weighted point
system to come up with the results. The top three winners (really
four due to a tie) will receive a wargame from my collection (email
with pics coming) and free shipping. You have truly earned the kudos.
Also with the permission of the entrants we are
planning to use the entries in two ways in the final product bundle
of the Slumbering Ursine Dunes:
1. Depending on space 2-4 of the top selections will be
used as points on the pointcrawl in the final version of the sandbox
adventure with accreditation and a freebie (though I think all the
eligible winners are already backers).
2. A PDF compilation of all the entries for backers (and
with accreditation) to use as optional expansion points.
Following are the winning places with some excerpted
selections (naturally don't read if you plan on playing in the
adventure):
First Place
Doyle Tavener with Tree of
Hanging Rusalkas.
(At night.) A
large willow tree looms over a small lake or pond. A weird,
disharmonious crooning can be softly heard coming from the boughs of
the tree above you. (At day.) A large willow tree looms
over a small lake or pond. There is a small stone altar at the base
of the tree, from which hang three moppets (small cloth
puppets). There are remnants of small cakes on the altar.
A huge willow tree stands here before a
small lake, which is itself obscured by a willow grove. Three
Rusalkas... hang here on the boughs of the tree at night, while
during the day they 'sleep' in the lake bed below the tree.
Humza K. with Vodník Pool
Coming around a curve,
a large pond comes into view. Two petrified trees overhang the water,
swamp moss drooping down. A half-sunken hut juts out from the middle
of the pond, with occasional glints of radiance peeking out.
Zoltán the vodník...can
be found here, lounging on a rock and puffing away at a long-stemmed
pipe. In contrast to most of his vodník brethren, he appears in
mostly human form: long moustaches, once splendid but now waterlogged
coat and hat, webbed hands and flapping gills at the sides of his
neck.
Anne Hunter with Diluvian
Reservoir.
A millennia-old dam
complex here holds a reservoir of the last floodwaters of the Deluge.
The reservoir sits in the low point of a deep ravine. The birch
forest here grows thick and ancient; the eldest trees stand like
watchtowers around the dam. The floodwaters contain the last undying
pairs of extinct prehistoric fauna. Antediluvian treasures lie buried
beneath the mud in a ruined Nephilim village. The valley can only be
entered from the southwest and northeast. The paths are steeply
sloped and choked with seedling birches; ascending out of the ravine
takes twice as long as entering.
The dam is maintained by a
family of 6 giant beaver engineers... They are an unbroken lineage
from the megafauna shipwrights...
Third Place
Robert Parker with the
Chaos Monastery
A grueling climb up a
switchback trail leads to the top of a massive dune which gently
slopes down into a secluded valley at the edge of the Persimmon
Sea...In the valley are a rough circle of battered, rusting silver
huts. At this distance a pit in the center of the huts can be vaguely
made out...
In the valley itself is
the Chaos Monastery, the secret training ground of a bizarre
collection of martial arts aficionados, social misfits, and lovers of
all things awesome. Unlike traditional monasteries, the Chaos
Monastery is a place not of quiet contemplation and self-mastery, but
rather an occasional gathering place for whooping bands of hooligans
to guzzle plum brandy and to establish their pecking order through
good-natured bullying and displays of “badass” skill.
Fourth Place
Fane of Grooze, the Grey God by
Mike Davison
In a small, hidden vale, there lies
a strange stone pillar. This pillar is home to a grey ooze, known as
Grooze. He is the god of a small tribe of Feral Dwarves.
[The entry had a fantastic map and nice
little mini-dungeon attached.]
Fifth Place
Obsidian by Jonathan Black
Towering spire of
twisted obsidian rises up out of a narrow valley of
variegated sandstone worn smooth by years of sandstorms and wind. A
well-traveled path leads south towards a small oasis, ringed with
shrubs and a few fig trees. At the bottom of the
spire, someone has built scaffolding around the towering rock to
hold it in place as they excavate the sand and stone from around the
base. Hidden by the wood and stonework supporting the spire is
a dank hole in the ground, leading to fetid caverns beneath the
spire.
Honorable
Mentions
Varkolaks
Koshchey Bessmertny
Czernobog's Well
Varkolaks
Koshchey Bessmertny
Czernobog's Well
No comments:
Post a Comment