Like many manic gaming hobbyists I seem
to flit about with more “projects” hopping like crack-crazed
toads around in my head than is right and healthy. Generally as I have learned
from too many blogside promises is to silently keep track of these
fancies on personal lists, but hey I'm trying to blog more so here's
the going to-do list (fill free to embarrass me this time of year with it
in 2014).
Finish (in descending order of
importance and likelihood):
1. By This Axe's skirmish and
campaign supplements. The latter is pretty much done though it could
use a few playtests before I feel totally comfortable releasing it.
To be released as free PDFs to BTA buyers.
2. Live Weird or Die, the
Roustabout's Guide to the Hill Cantons. Basically the HC
Mega-Compendium, a collection of all the variant classes, alternative
D&D chargen, new critters, spells, items, house rules and the
like—and for the first time a targeting round-up of interesting
setting whoha (religion, places, NPCs, etc). Right now it's clocking
in at 60 pages and needs some elaboration in a few parts and
strategic cuts in many. To be released as a cheap (to charity) or
free PDF and print-on-demand. (Also available as a work-in-progress
draft to anyone interested.)
3. Feudal Anarchy. Though we are
on version 0.83 with a respectable chunk of the chapters done-ish we
have officially put this bad boy on hiatus until (frankly) the
hardcore medievalist rpg urge strikes again. Despite it not getting
published anytime soon, I am perversely pleased at what we have
hammered out and written up.
Start (same order as above):
1. “Games for GMs”. A collection
of solo mini-games and subsystems allowing GMs to have some fun
rolling dice while creating things. Think Traveller world creation
or How to Host a Dungeon but expanded into different aspects
of the fantasy sandbox.
2. By This Bullet. Technically
already started and even barebones playtestable (not a word), a
system for running small-scale early 20th century battles.
3. Hail Fredonia, a
political/military microgame that allows folks to play out the goofy
civil war on the Traveller Coupbox moon. Based on La Revolución,
a wargame I published in the early 90s that modeled a fictional
early 20th century Latin American civil war. Outline and
map done.
4. Writing up some of the adventure
sites of the Hill and Space Cantons for public consumption. Keep
feeling like this would be a good idea—and then not.
Gaming:
1. The Hill Cantons Home Group. We
haven't played in an ungodly time and as much as I enjoy the freedom
of playing evenings on Google Plus it never quite feels as satisfying
as having people around me dining room table. So even if it means
playing other things, face to face is a priority.
2. The G+ HC campaign. We came back to
playing this Tuesday after the month and change Traveller hiatus
(which I also plan to keep playing on alternate
3. Attend North Texas RPG Con. Missed
it the last two years thanks to family reunions, but the date is
saved this year.
So much gaming to be done, so little
time.
A worthy list. Which are you Kickstarting first? ;)
ReplyDeleteGetting people to pay my North Texas Con expenses, naturally.
DeleteLOL. In the homebrew I built for 3e, there was a nation called Freedonia, ruled by one Rufus T. Firefly. Oddly enough, it was one of the few slaver states in the world.
ReplyDeleteLooking forward to the mega HC mega-compendium.
I think it's been over a year since we played D&D at your place. If that takes up too much time, we can always bring over Munchkin. And don't forget, I now have the ginormous OGRE Designer's Edition.
ReplyDeleteSadly playing in the day has become so much more difficult. But I think it's worth it to try and do it next year even if it's just you and I and some minis or boardgames.
DeleteAnd Ogre, hell yeah.
DeleteFirst on my list of 'want to see and purchase' is the 'By this Axe' supplement.
ReplyDelete2. The Roustabouts guide sounds like what I have been hoping for. Good luck to you Sir on completing some of these this year
ReplyDelete"“Games for GMs”. A collection of solo mini-games and subsystems allowing GMs to have some fun rolling dice while creating things. Think Traveller world creation or How to Host a Dungeon but expanded into different aspects of the fantasy sandbox."
ReplyDeleteThis sounds very interesting.
Honestly that's one of those "I want that, so I'm gonna do it for me firstmost" kinds of projects. (And it really comes out of having rolled up and enjoyed immensely two Traveller subsectors.)
DeleteWhy do I get the feeling the "start" list will be completed by 2014-end and the "finish" list will be just a little bit longer by then. :^) That is how it would be with me.
ReplyDeleteFeudal Anarchy sounds like the perfect supplement for King Arthur Pendragon during the years between Uther and Arthur.
Have a wonderful holiday!