Why this is so I can't rightly put a finger on. Actual game play, in theory, should be the basis of all our navel-gazing on what makes our hobby tick, so why does so much of our reportage on it come up so painfully short?
My question to you the unwashed masses is: do you read and/or enjoy session reports? If not, why not? If so, what kinds of specific reports to you enjoy? Do you like reports that read more like short stories or ones that break down the so-called “fourth wall” and touch on social interactions, the art of GMing, the success or failures of rules mechanics, etc? A mix of those two? Or some other beast completely?
Inquiring minds want to know.
(For those nudging me behind the scenes, our series finale for Tony Bath's Hyboria is being duly finished today. Look for it tomorrow my ever-so patient brethren.)