Friday, March 4, 2011

And So It All Began...

The Realm of mankind is narrow and constricted. Always the forces of Chaos press upon its borders, seeking to enslave its populace, rape its riches, and steal its treasures. If it were not for a stout few, many in the Realm would indeed fall prey to the evil which surrounds them. Yet, there are always certain exceptional and brave members of humanity, as well as similar individuals among its allies--dwarves, elves, and halflings--who rise above the common level and join battle to stave off the darkness which would otherwise overwhelm the land. 

Bold adventurers from the Realm set off for the Borderlands to seek their fortune. It is these adventurers who, provided they survive the challenge, carry the battle to the enemy. Such adventurers meet the forces of Chaos in a testing ground where only the fittest will return to relate the tale.”

The first words I ever read in connection with a roleplaying game. Thanks Gary. 

And while we are on about the Keep, check out HC player Desert Scribe's statting out of the Keep and Caves of Chaos forces for Hordes of the Things


  1. Same here. I've been hooked ever since.

    I played two months ago with my 4 and 8 year old nephews. It was their first tabletop roleplaying experience (they're Pokemon card game freaks.) The 4 year old was totally engrossed. He stayed involved for a full three hour session and immediately started asking for more.

  2. Thanks for the shout-out, ckutalik! If I ever do assemble Keep armies for HotT, for authenticity's sake I'll have to use old Grenadier and Ral Partha 25mm figures. :)

  3. I was going to write a longer post--may still--about great leads to gaming products. Like a first love, this one was seared on my brain. I love the instant feeling of humanity as an embattled corner of the world and the borderlands as being the edge of the Weird.

    @Desert Scribe
    I have enough Grenadier, Ral Partha, and Heritage figures to trick out the Keep's host. Light on the monsters though.